Thursday, 12 March 2015

E- Sting Evaluation

My E-Sting


In the end i am quite content with my final product although it does not look as amazing as i expected it turned out okay. I managed to keep this up to date and met the deadline. The pre-production work turned out to be fine as the making of an E-sting is not a major thing it was easily done, i did not have to go into much details about risk assessment etc as this animation only involved clay, camera and some mise-en.scene.
We had a class discussion about each others E-Sting and from my classroom i had a few good feedback and also some negative feedback. For example some people said it did not run smoothly at times. Other people said they really like the characters movement.
I would not say that i have had many issues doing this work, however i did have a few. For example I wanted to make the ball jump smoothly; this was slightly hard to do as i would need something to hold the ball up in the air, this also could not be noticeable in the camera. I figured out a thin transparent string. After i filmed some scenes and started to edit half of it i noticed that the string was a lot noticeable by the camera and that i had to edit it out. This left out some bad effects (marks) on my final product which did not look so good. Because of this i had to cut out what i would say the best scene due to the use of the string a lot. My E-Sting turned out to be much simpler than i intended.
Another problem with my E-Sting is that there is a big jump half way which is really noticeable. The reason for this is that I started filming and did not managed to finish before the weekend, so i had to film the rest in another week. The lighting was a problem as it was much darker that day. Also the camera and the characters position were not accurate as i did not mark exactly the position everything was.
One last problem with my E-Sting was that the brief asked to make a 10 seconds long animation, although i had cut out scenes and i also speed up my animation it went over the actual timing by 1 extra second.

I decided to show people my final product for them to evaluate for me. The way i did this was to make a quick survey in consisted 10 questions which covered most areas of my E-Sting. Once i had done the survey i quickly sent it out to a few people and awaited for a feedback. I managed to get back 20 responses.

Here are some screen shots of my feedback:

First I started by asking what is their gender. The reason being is so i see that my feedback is not influenced in gender. As You can see i have had 9 female responses and 11 males. This means that i have a variety of audience feedback from males and females, so my feedback is not just based on males or females.



I then asked my audience how old they were. Once again the reason for this is that  i wanted to collect information from a variety of age groups. I think i succeeded on this as the age group between my audience is not very big but there is a wide range of age groups.
 1 person was 14 years old.
 4 people were 15 years old.
 3 people were 16 years old.
 1 person was 17 years old.
 7 people were 18 years old.
 1 person was 19 years old.
 1 person was 22 years old.
 1 person was 23 years old.





 1 person choose not to say their age.

 Although i did not managed to get any higher or lower age group to watch my E-Sting i am quite content with these as this is normally the sort of age group E4 aims for.








I would say that the third question was one of the most important question. I have asked my audience if they have ever heard of an E-sting, 10 said no, 9 haply said yes and 1 skipped so i guess that would be a no. This may not necessarily mean that they have never watched an E-Sting, simply they may not know what it is. Before i started this project i had watched many E-Stings in my life as i am an E4 fan, however i had no idea they were called E-Stings.



After that i went straight into my E-Sting and asked my audience if they though my E-Sting ran Smoothly. Obviously people have different opinion when it comes to quality and once again i got a different variety of responses. 13 people said yes, as 2 completely contrasted and said no. The other 5 said that it runs smoothly only at times.

The following question was to know if the audience knew a little bit about animation. I asked them if they could tell what type of animation was it. From the feedback i got only 5 people knew that it was a clay stop motion animation, the other 15 had no idea.





I then asked if they liked the characters i have created, if it was pleasant enough. This feedback was really good as every person really liked the characters.






After that I was curious to know if my E-Sting was actually appropriated for the age group i was aiming at which is between 14 years old to late 20s. To do this I asked the audience what age group they think my E-Sting is aimed at. 57% of the audience think my E-Sting is aimed at people aged 14-21 years old, 31% think it is aimed at a much younger audience aged 6-13, the rest think it is aimed at people over 21 years old.

Overall i think my E-Sting could have been more creative as I had more in mind then what i actually produced. However I asked the audience if the think my E-Sting was creative and every single one said "Yes". Although it did not come out as i expected i am still very happy with it.

One of my last question was to find out if i had any chance of winning the E-Sting competition if i did submit my E-Sting.



So I asked the following question to see if people think my E-Sting would have a chance of being on TV and as we can see most people actually think they can see my E-Sting being on TV. Some where in doubt and said maybe, but only a few said no there is not a single chance.




My last question was to see if the audience would make any alteration to my E-Sting, what would they improve and what they would keep. Only 13 people actually answered this question. This might be because it was a written answer and not many are willing to do it. However the answers i gather from this question varied from good points such as "Nothing really I like it all, Its fantastic, Nothing the animation is good", to some negative points like " The music, the character development, make it run more smoothly, characters development".

Looking back at my feedback and knowing that i had a balanced response from good and bad points i am quite please with my overall and finished product.

1 comment:

  1. Luis,

    You have produced a solid analysis of audience responses and have therefore achieved a merit for unit 33.

    In order to get a merit for unit 5 (working to a brief) you need to discuss:
    - constraints (challenges) faced, e.g., financial issues, logistics / locations, legal & regulatory (copyright).
    - what the brief was and how you responded to it (find, print screen and discuss the E4 competition rules).

    Ellie

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